AppScreenDesign
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Store guide

Choose the right screenshot family
before you design.

A polished composition still fails if it is exported at the wrong size. AppScreenDesign keeps output families explicit so each canvas and export is tied to a declared store target.

Free during early access · No card required

Two-device screenshot composition showing related app screens
Real renderer. Illustrative app screens.

The actual export presets

Pick a canvas with a clear target.

Current AppScreenDesign export families, in pixels
Output familyWidth × heightAssetAvailability
iPhone 6.9"1320 × 2868ScreenshotAvailable in the editor
iPad 13"2064 × 2752ScreenshotAvailable in the editor
iPhone Duo (outer)1398 × 2034ScreenshotApril 2027 for apps built with the iOS 27.1 SDK or later
iPhone Duo (inner)2007 × 2853ScreenshotApril 2027 for apps built with the iOS 27.1 SDK or later
iPad 13" landscape2752 × 2064ScreenshotAvailable in the editor
Apple Watch 46mm416 × 496ScreenshotAvailable in the editor
Mac 16:102560 × 1600ScreenshotAvailable in the editor
Apple Vision Pro3840 × 2160ScreenshotAvailable in the editor
Google Play feature graphic1024 × 500Feature graphicAvailable in the editor
Android phone (portrait)1080 × 1920ScreenshotAvailable in the editor
Android phone (landscape)1920 × 1080ScreenshotAvailable in the editor
Android phone 1242 × 22081242 × 2208ScreenshotAvailable in the editor
Android tablet (portrait)1440 × 2560ScreenshotAvailable in the editor
Android tablet (landscape)2560 × 1440ScreenshotAvailable in the editor
Android tablet 10-inch1536 × 2048ScreenshotAvailable in the editor
Mockup (4:3)1920 × 1440ScreenshotAvailable in the editor
Mockup (9:16)1080 × 1920ScreenshotAvailable in the editor
Mockup (16:9)1920 × 1080ScreenshotAvailable in the editor

These are the app’s export presets, not an exhaustive list of sizes accepted by every store. Apple lists 1–10 screenshots per device size and no alpha channel. Check Apple’s current screenshot specifications. Google Play feature graphics use 1024 × 500 pixels. Check Google’s graphic requirements. Sources checked 29 October 2026.

Check your screenshot dimensions

Practical walkthrough

Raw capture size and artwork size are different.

Your source screenshot sits inside a composition. The final canvas can include a device frame, headline and background, so it does not have to share the raw capture’s dimensions.

  1. Read the source dimensions

    Use the local checker before upload. A preset match tells you the pixel dimensions match one product preset; it does not prove store compliance.

  2. Choose the intended store slot

    Use the export table below to select the editor family. Follow the linked official specifications for the accepted sizes and required device displays.

  3. Inspect the exported file

    Check final dimensions, image format, transparency and content. Apple allows up to 10 screenshots per device size and does not accept alpha channels or transparency.

01

Select the target first

Create a project with the device family you need so previews use the right canvas and frame.

02

Keep families separate

iPhone, iPad, Watch, Mac, Vision Pro and Google Play assets have different proportions and presentation needs.

03

Export from the final preview

Review the rendered panels and download the same checked PNGs in a ZIP.

Design follows the canvas

A portrait iPhone story does not automatically become a good iPad landscape story. Start with the intended store slot and use the matching template family.

Verify against current store guidance

Store specifications change. Treat the declared family and its linked official specification as the source of truth, then recheck your release target before submission.

Questions

Before you start.

Does the editor resize my screenshot?

The editor places your uploaded capture into the selected design and framing. You should still upload a capture with the right aspect ratio for the target.

Can one project contain multiple device families?

Yes. Device tabs keep family-specific templates, screens and exports separate while sharing the project.

Where should I verify store requirements?

Use the official App Store Connect or Google Play documentation linked from the product’s output family guidance.

You built the app.
Give it an introduction.

Start with a composition. Keep every detail editable.

Open the editor